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Arkaner Leuchtturm
Arcane Lighthouse
Land Uncommon
Secrets of Strixhaven Commander #361, 2026
: Erzeuge
.
,
: Bis zum Ende des Zuges verlieren Kreaturen, die deine Gegner kontrollieren, Fluchsicherheit und Verhülltheit und können Fluchsicherheit und Verhülltheit weder haben noch erhalten.
Aktueller Regeltext (englisch)
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Illustration: Igor Kieryluk. Platz 1.028 der meistgespielten Commander-Karten. Salzwert 0,25, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Nicht legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (3)
- 07.11.2014Continuous effects generated by static abilities (such as an Aura that grants hexproof to a creature) will not apply during the turn, but will resume applying once the turn ends.
- 07.11.2014After the second ability resolves, continuous effects generated by the resolution of spells and abilities that would give hexproof or shroud to one of the affected creatures aren't created. For example, after the second ability resolves, a spell cast by an opponent that gives creatures they control hexproof wouldn't cause the creatures to have hexproof. (If that spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.)
- 07.11.2014The second ability applies only to creatures controlled by your opponents when it resolves. Creatures that enter the battlefield or come under an opponent's control later in the turn won't be affected.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.