Aschewolkenphoenix
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Aschewolkenphoenix {2}{R}{R}

Ashcloud Phoenix

Kreatur — Phoenix Mythic

Khans of Tarkir #99, 2014

4/1

Fliegend Wenn der Aschewolkenphoenix stirbt, bringe ihn verdeckt ins Spiel zurück. Morph {4}{R}{R} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Morph-Kosten auf.) Wenn der Aschewolkenphoenix aufgedeckt wird, fügt er jedem Spieler 2 Schadenspunkte zu.

Aktueller Regeltext (englisch)

Flying When this creature dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to each player.

FlyingMorph

Illustration: Howard Lyon. Platz 12.237 der meistgespielten Commander-Karten. Salzwert 0,25, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 44)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (12)
  • 20.09.2014Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
  • 20.09.2014If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
  • 20.09.2014The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
  • 20.09.2014Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
  • 20.09.2014If Ashcloud Phoenix is face down, you can turn it face up for its morph cost, even if you didn't cast Ashcloud Phoenix face down using its morph ability.
  • 20.09.2014If Ashcloud Phoenix leaves the graveyard before its "dies" ability resolves, it won't return to the battlefield.
  • 20.09.2014When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
  • 20.09.2014Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
  • 20.09.2014Once Ashcloud Phoenix returns to the battlefield face down, each player will know which face-down creature it is. You can't mix up the positions of your face-down permanents to disguise this.
  • 20.09.2014A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
  • 20.09.2014You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
  • 20.09.2014At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)