Klasse der Barden
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Klasse der Barden {R}{G}

Bard Class

Verzauberung — Klasse Rare

Adventures in the Forgotten Realms #217, 2021

(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.) Legendäre Kreaturen, die du kontrollierst, kommen mit einer zusätzlichen +1/+1-Marke ins Spiel. {R}{G}: Stufe 2 //Level_2// Legendäre Zaubersprüche, die du wirkst, kosten beim Wirken {R}{G} weniger. Dieser Effekt reduziert nur die Menge an farbigem Mana, die du bezahlen musst. {3}{R}{G}: Stufe 3 //Level_3// Immer wenn du einen legendären Zauberspruch wirkst, schicke die obersten zwei Karten deiner Bibliothek ins Exil. Du kannst sie in diesem Zug spielen.

Aktueller Regeltext (englisch)

(Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

Illustration: Andrew Mar. Platz 7.923 der meistgespielten Commander-Karten. Salzwert 0,44, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 14)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (11)
  • 23.07.2021If you exile a modal double-faced card this way, you may cast either face of that card.
  • 23.07.2021Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • 23.07.2021You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
  • 23.07.2021Gaining a level won't remove abilities that a Class had at a previous level.
  • 23.07.2021Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • 23.07.2021Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
  • 23.07.2021Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 23.07.2021Unlike most abilities that reduce the costs of spells, Bard Class's Level 2 ability cannot be applied to generic mana costs. For example, a spell that costs {2}{G} to cast would instead cost {2} to cast.
  • 23.07.2021You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • 23.07.2021If you control multiple Bard Classes, legendary creatures you control enter the battlefield with that many additional +1/+1 counters.
  • 23.07.2021If you do not play the cards exiled with Bard Classes Level 3 ability on the turn they are exiled, they will remain exiled indefinitely and cannot be played on a later turn.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (4)