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Schlacht von Frost und Feuer 


Battle of Frost and Fire
Verzauberung — Sage Rare
Kaldheim #204, 2021
(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I — Die Schlacht von Frost und Feuer fügt jeder Nicht-Riese-Kreatur und jedem Planeswalker 4 Schadenspunkte zu. II — Hellsicht 3. III — Immer wenn du in diesem Zug einen Zauberspruch mit umgewandelten Manakosten von 5 oder mehr wirkst, ziehe zwei Karten und wirf dann eine Karte ab.
Aktueller Regeltext (englisch)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
Illustration: Daniel Ljunggren. Platz 16.843 der meistgespielten Commander-Karten. Salzwert 0,06, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (8)
- 05.02.2021If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
- 05.02.2021The triggered ability created by the chapter III ability may trigger multiple times during the turn, even though Battle of Frost and Fire will likely no longer be on the battlefield.
- 05.02.2021Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
- 05.02.2021A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
- 05.02.2021Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
- 05.02.2021Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
- 05.02.2021As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
- 05.02.2021Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.