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Signalturm-Blitz 


Beacon Bolt
Hexerei Uncommon
Guilds of Ravnica #154, 2018
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Aktueller Regeltext (englisch)
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Illustration: Titus Lunter. Platz 12.501 der meistgespielten Commander-Karten. Salzwert 0,25, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (6)
- 05.10.2018If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted.
- 05.10.2018If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
- 05.10.2018A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
- 05.10.2018Beacon Bolt is still on the stack while you count your instant and sorcery cards in your graveyard and in exile. It doesn't count itself.
- 05.10.2018If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
- 05.10.2018You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.