Harte Arbeit
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Harte Arbeit {1}{R}{G}

Bitter Work

Enchantment Uncommon

Avatar: The Last Airbender #210, 2025

Immer wenn du einen Spieler mit einer oder mehreren Kreaturen mit Stärke 4 oder mehr angreifst, ziehe eine Karte. Überstrapazieren - {4}: Erdbändigen 4. Aktiviere diese Fähigkeit nur während deines Zuges. (Ein Land deiner Wahl, das du kontrollierst, wird zu einer 0/0 Kreatur mit Eile. Es ist immer noch ein Land. Lege vier +1/+1-Marken darauf. Wenn es stirbt oder ins Exil geschickt wird, bringe es getappt ins Spiel zurück. Aktiviere jede Überstrapazieren-Fähigkeit nur einmal.)

Aktueller Regeltext (englisch)

Whenever you attack a player with one or more creatures with power 4 or greater, draw a card. Exhaust — {4}: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)

ExhaustEarthbend

Illustration: Bun Toujo. Platz 4.501 der meistgespielten Commander-Karten. Salzwert 0,26, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (10)
  • 02.10.2025Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
  • 02.10.2025Bitter Work's first ability has you draw just one card per player you attack with a creature with power 4 or greater, no matter how many creatures with power 4 or greater you attack them with beyond the first.
  • 02.10.2025"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
  • 02.10.2025The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for {G}.
  • 02.10.2025If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.
  • 02.10.2025You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.
  • 02.10.2025Exhaust abilities can be activated any time you could normally activate an ability.
  • 02.10.2025If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.
  • 02.10.2025If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.
  • 02.10.2025If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

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