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Kettengeißel-Tausendfüßler 

Chainflail Centipede
Artefaktkreatur — Ausrüstung, Insekt Common
Kamigawa: Neon Dynasty #90, 2022
2/2
Immer wenn der Kettengeißel-Tausendfüßler oder die ausgerüstete Kreatur angreift, erhält er bzw. sie +2/+0 bis zum Ende des Zuges.
Rekonfigurieren (
: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an oder löse sie von einer Kreatur. Spiele Rekonfigurieren wie eine Hexerei. Solange diese Karte angelegt ist, ist sie keine Kreatur.)
Aktueller Regeltext (englisch)
Whenever this creature or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Illustration: Viko Menezes. Platz 22.033 der meistgespielten Commander-Karten.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
Regelklarstellungen (11)
- 18.02.2022An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
- 18.02.2022Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
- 18.02.2022Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
- 18.02.2022Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
- 18.02.2022As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
- 18.02.2022If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
- 18.02.2022An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
- 18.02.2022If the equipped creature is the one that attacks, it gets +2/+0 until end of turn, not Chainflail Centipede. This is true even if Chainflail Centipede is no longer attached to it by the time the ability resolves.
- 18.02.2022Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
- 18.02.2022If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
- 18.02.2022An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.