Coram der Leichenbestatter
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Coram der Leichenbestatter {1}{B}{R}{G}

Coram, the Undertaker

Legendäre Kreatur — Mensch, Krieger Mythic

Modern Horizons 3 Commander #7, 2024

0/5

Coram der Leichenbestatter erhält +X/+0, wobei X gleich der höchsten Stärke unter den Kreaturenkarten in allen Friedhöfen ist. Immer wenn Coram angreift, millt jeder Spieler eine Karte. Während jedes deiner Züge kannst du von den Karten in Friedhöfen, die in diesem Zug von Bibliotheken dorthin gelegt wurden, ein Land spielen und einen Zauberspruch wirken.

Aktueller Regeltext (englisch)

Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

Mill

Illustration: Kai Carpenter. Platz 7.562 der meistgespielten Commander-Karten. Salzwert 0,56, etwas salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (7)
  • 07.06.2024If you play a land or cast a spell from a graveyard using another permission, it won't stop you from using Coram's permission to do the same thing later in the turn, provided you haven't already done so.
  • 07.06.2024You pay all costs and follow all timing rules for lands played and spells cast this way.
  • 07.06.2024The value of X will change as the greatest power among creature cards in all graveyards changes.
  • 07.06.2024If it's your turn, you control Coram, and another player has permission to play a card in a graveyard that was put there from a library this turn (perhaps because it's an instant card they own that has flashback), whoever gets priority sooner will have the first chance to play that card. In most cases, this will be you, since the active player receives priority after a spell or ability resolves.
  • 07.06.2024Coram's first ability applies only while it is on the battlefield. In all other zones, its power is 0.
  • 07.06.2024If you play a land, cast a spell, or both using the permission granted by Coram's last ability and then have a new Coram come under your control in the same turn, you can still play a land, cast a spell, or both using the new Coram's permission.
  • 07.06.2024Once you begin to cast a spell this way, losing control of Coram won't affect it. You can finish casting it as normal.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (5)