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Flegel des Schreckens // Düstere Donnerbüchse 
Dire Flail // Dire Blunderbuss
Artefakt — Ausrüstung // Artefakt — Ausrüstung Rare
The Lost Caverns of Ixalan #145, 2023
Die ausgerüstete Kreatur erhält +2/+0.
Ausrüsten
Anfertigung mit einem Artefakt
(
, schicke dieses Artefakt ins Exil, schicke ein weiteres Artefakt, das du kontrollierst, oder eine Artefaktkarte aus deinem Friedhof ins Exil: Bringe diese Karte transformiert unter der Kontrolle ihres Besitzers ins Spiel zurück. Spiele Anfertigung wie eine Hexerei.)
—
Die ausgerüstete Kreatur erhält +3/+0 und hat „Immer wenn diese Kreatur angreift, kannst du ein Artefakt außer der Düsteren Donnerbüchse opfern. Wenn du dies tust, fügt diese Kreatur einer Kreatur deiner Wahl Schadenspunkte in Höhe ihrer Stärke zu."
Ausrüsten
Aktueller Regeltext (englisch)
Equipped creature gets +2/+0.
Equip
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
—
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip
„Dachtest wohl, du wärst weit genug weg für's Schädel einhau'n, was?"
Illustration: Anthony Devine. Platz 14.191 der meistgespielten Commander-Karten. Salzwert 0,14, kaum salzig.
Legalität
- Standard
- Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (7)
- 10.11.2023Use the equipped creature's power as the reflexive triggered ability granted by Dire Blunderbuss resolves to determine how much damage is dealt. If the equipped creature is no longer on the battlefield at that time, use its power as it last existed on the battlefield.
- 10.11.2023If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
- 10.11.2023You don't choose a target for the triggered ability granted by Dire Blunderbuss at the time it triggers. Rather, a second "reflexive" ability triggers when you sacrifice another artifact this way. You choose targets for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
- 10.11.2023You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.
- 10.11.2023The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)
- 10.11.2023If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.
- 10.11.2023If the equipped creature isn't on the battlefield as the reflexive triggered ability granted by Dire Blunderbuss resolves but it had lifelink when it left the battlefield, you will gain life.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.