Far // Away
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Far // Away {1}{U} // {2}{B}

Instant // Instant Uncommon

Dragon's Maze #127, 2013

Return target creature to its owner's hand. Fuse (You may cast one or both halves of this card from your hand.) — Target player sacrifices a creature of their choice. Fuse (You may cast one or both halves of this card from your hand.)

Fuse

Illustration: Greg Staples. Platz 16.697 der meistgespielten Commander-Karten. Salzwert 0,11, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (11)
  • 15.04.2013To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
  • 15.04.2013You can choose the same object as the target of each half of a fused split spell, if appropriate.
  • 15.04.2013If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.
  • 15.04.2013When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
  • 15.04.2013On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.
  • 15.04.2013If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
  • 15.04.2013Away targets only a player. It doesn't target any creatures. The target player chooses which creature to sacrifice as the spell resolves.
  • 15.04.2013Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It's also multicolored while not on the stack.
  • 15.04.2013Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
  • 15.04.2013If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
  • 15.04.2013When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn't resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can't perform any actions or have any actions performed on it.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)