Verlassener Minenarbeiter
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Verlassener Minenarbeiter {B}

Forsaken Miner

Kreatur — Skelett, Räuber Uncommon

Outlaws of Thunder Junction #88, 2024

2/2

Der Verlassene Minenarbeiter kann nicht blocken. Immer wenn du ein Verbrechen begehst, kannst du {B} bezahlen. Falls du dies tust, bringe den Verlassenen Minenarbeiter aus deinem Friedhof ins Spiel zurück. (Es ist ein Verbrechen, einen Gegner, Karten in seinem Friedhof oder etwas unter seiner Kontrolle als Ziel zu bestimmen.)

Aktueller Regeltext (englisch)

This creature can't block. Whenever you commit a crime, you may pay {B}. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Illustration: Andrey Kuzinskiy. Platz 2.415 der meistgespielten Commander-Karten. Salzwert 0,20, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 94)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (7)
  • 12.04.2024Forsaken Miner's last ability triggers only if Forsaken Miner is in your graveyard at the moment you cast a spell, activate an ability, or put a triggered ability on the stack with one or more targets that constitute a crime. For example, if you cast a sorcery spell that destroyed two target creatures and your targets were a creature controlled by an opponent and Forsaken Miner, Forsaken Miner's ability won't trigger. However, if you cast a spell with an additional cost of "Sacrifice a creature" and you sacrifice Forsaken Miner to pay that cost, Forsaken Miner's ability will trigger as long as you committed a crime with that spell.
  • 12.04.2024Changing the target or targets of a spell or ability won't affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
  • 12.04.2024A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent's graveyard.
  • 12.04.2024A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn't constitute committing multiple crimes.
  • 12.04.2024You choose whether to pay {B} as the triggered ability is resolving. Once the ability starts resolving, it's too late for anyone to respond by removing Forsaken Miner from your graveyard to stop you from bringing it back.
  • 12.04.2024For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they'll both resolve before the spell that caused them to trigger.
  • 12.04.2024The spell or ability that constituted a crime doesn't have to have resolved yet or at all. As soon as you're finished casting the spell, activating the ability, or putting the triggered ability on the stack, you've committed a crime.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)