Fluchtzauber
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Fluchtzauber {W}

Getaway Glamer

Spontanzauber Uncommon

Outlaws of Thunder Junction #14, 2024

Exzess (Bestimme eines oder mehrere als zusätzliche Kosten.) + {1} — Schicke eine Nichtspielsteinkreatur deiner Wahl ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter der Kontrolle ihres Besitzers ins Spiel zurück. + {2} — Zerstöre eine Kreatur deiner Wahl, falls keine andere Kreatur höhere Stärke hat.

Aktueller Regeltext (englisch)

Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power.

Als das Tresorgewölbe um sie herum einstürzte, stellte Kellan sicher, dass Akul ihnen nicht nach draußen folgen können würde.

Spree

Illustration: Forrest Imel. Platz 5.937 der meistgespielten Commander-Karten. Salzwert 0,14, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (13)
  • 12.04.2024If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
  • 12.04.2024No matter which modes you choose, you always follow the instructions in the order they are written.
  • 12.04.2024You can’t choose the same mode more than once.
  • 12.04.2024If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
  • 12.04.2024No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
  • 12.04.2024Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
  • 12.04.2024If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
  • 12.04.2024Getaway Glamer’s last mode can target any creature, even a creature that doesn’t have the undisputed greatest power among creatures on the battlefield at that time. The creature’s power is checked only during the resolution of Getaway Glamer and only after you’ve applied the effect of the first mode (if applicable).
  • 12.04.2024If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • 12.04.2024You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
  • 12.04.2024You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
  • 12.04.2024The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
  • 12.04.2024Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

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