Aufgepfropftes Exoskelett
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Aufgepfropftes Exoskelett {4}

Grafted Exoskeleton

Artefakt — Ausrüstung Uncommon

Scars of Mirrodin #162, 2010

Die ausgerüstete Kreatur erhält +2/+2 und hat Infizieren. (Sie fügt Schaden in Form von -1/-1-Marken für Kreaturen und von Giftmarken für Spieler zu.) Immer wenn das Aufgepfropfte Exoskelett von einer bleibenden Karte gelöst wird, opfere diese bleibende Karte. Ausrüsten {2}

Aktueller Regeltext (englisch)

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Equip

Illustration: Allen Williams. Platz 2.312 der meistgespielten Commander-Karten. Salzwert 1,08, salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 33)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (8)
  • 01.01.2011In addition to the effect of its equip ability, Grafted Exoskeleton becomes unattached from the creature it's equipping if a spell or ability (such as Fulgent Distraction) causes it to become unattached, if Grafted Exoskeleton leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Exoskeleton ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)
  • 01.01.2011Damage from a source with infect affects planeswalkers normally.
  • 01.01.2011Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
  • 01.01.2011Infect's effect applies to any damage, not just combat damage.
  • 01.01.2011If Grafted Exoskeleton's last ability triggers, but you don't control the permanent it became unattached from at the time that ability resolves (perhaps because another player has somehow gained control of it), you won't be able to sacrifice it.
  • 01.01.2011A player who has ten or more poison counters loses the game. This is a state-based action.
  • 01.01.2011The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.
  • 01.01.2011If damage from a source with infect that would be dealt to a player is prevented, that player doesn't get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn't get -1/-1 counters.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)