Erntefest-Wächterin
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Erntefest-Wächterin {1}{G}

Harvesttide Sentry

Kreatur — Mensch, Krieger Common

Innistrad: Midnight Hunt #186, 2021

3/1

Hexenzirkel — Zu Beginn des Kampfes in deinem Zug und falls du drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst, kann die Erntefest-Wächterin in diesem Zug von Kreaturen mit Stärke 2 oder weniger nicht geblockt werden.

Aktueller Regeltext (englisch)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.

Sie patrouilliert in der Dunkelheit, damit die anderen ihre Sorgen einen hellen Abend lang vergessen können.

Coven

Illustration: Livia Prima. Platz 29.021 der meistgespielten Commander-Karten.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Legal
Commander
Legal
Regelklarstellungen (6)
  • 24.09.2021The blocking restriction is applied only when blockers are declared. After the coven ability resolves, if a player blocks Harvesttide Sentry with a creature with power greater than 2, reducing that creature's power won't make Harvesttide Sentry unblocked.
  • 24.09.2021Harvesttide Sentry's triggered ability checks your creatures' powers both when it triggers and as it tries to resolve. If you somehow don't have enough creatures with different powers as it tries to resolve, nothing happens and Harvesttide Sentry can be blocked as normal.
  • 24.09.2021Once its ability resolves, removing one of the creatures with different powers won't allow a player to block Harvesttide Sentry with creatures with power 2 or less.
  • 24.09.2021Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
  • 24.09.2021A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
  • 24.09.2021For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)