Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.
Ungastliche Herberge // Kriechendes Gasthaus
Hostile Hostel // Creeping Inn
Land // Artefaktkreatur — Schrecken, Konstrukt Mythic
Innistrad: Midnight Hunt #264, 2021
: Erzeuge
.
,
, opfere eine Kreatur: Lege eine Seelenmarke auf die Ungastliche Herberge. Falls dann drei oder mehr Seelenmarken auf ihr liegen, entferne die Marken, transformiere sie und enttappe sie dann. Aktiviere diese Fähigkeit wie eine Hexerei.
—
Immer wenn das Kriechende Gasthaus angreift, kannst du eine Kreaturenkarte aus deinem Friedhof ins Exil schicken. Falls du dies tust, verliert jeder Gegner X Lebenspunkte und du erhältst X Lebenspunkte dazu, wobei X gleich der Anzahl der vom Kriechenden Gasthaus ins Exil geschickten Kreaturenkarten ist.
: Das Kriechende Gasthaus destabilisiert sich.
Aktueller Regeltext (englisch)
: Add
.
,
, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
—
Whenever this creature attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with this creature.
: This creature phases out.
Illustration: Daniel Ljunggren. Platz 10.607 der meistgespielten Commander-Karten. Salzwert 0,15, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (8)
- 24.09.2021If Creeping Inn is attacking or blocking when it phases out, it is removed from combat.
- 24.09.2021Creeping Inn will phase in during its controller's untap step. It will be able to attack the same turn.
- 24.09.2021If an opponent gains control of Creeping Inn and it phases out and the duration of the control-change effect expires before it phases in, it phases in under your control as that opponent's appropriate untap step begins. If they leave the game before that untap step, it phases in as the next untap step begins after that turn would have begun.
- 24.09.2021Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
- 24.09.2021While Creeping Inn is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
- 24.09.2021When Creeping Inn phases in, it still remembers what cards were previously exiled with it.
- 24.09.2021Phasing out or phasing in doesn't affect which face of a double-faced card is face up.
- 24.09.2021Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.