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Stunde der Not 

Hour of Need
Spontanzauber Uncommon
Journey into Nyx #40, 2014
Streben — Stunde der Not kostet beim Wirken für jedes Ziel außer dem ersten mehr.
Schicke eine beliebige Anzahl an Kreaturen deiner Wahl ins Exil. Für jede auf diese Weise ins Exil geschickte Kreatur bringt ihr Beherrscher einen 4/4 blauen Sphinx-Kreaturenspielstein mit Flugfähigkeit ins Spiel.
Aktueller Regeltext (englisch)
Strive — This spell costs more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.
Illustration: Jesper Ejsing. Platz 25.892 der meistgespielten Commander-Karten. Salzwert 0,23, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Spielsteine und zugehörige Karten
- Sphinx Spielstein, Token Creature — Sphinx
Regelklarstellungen (5)
- 26.04.2014If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
- 26.04.2014If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- 26.04.2014You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
- 26.04.2014The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
- 26.04.2014If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.