Erlauchte Wanderglyphe
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Erlauchte Wanderglyphe {4}{W}

Illustrious Wanderglyph

Artefaktkreatur — Golem Rare

The Lost Caverns of Ixalan Commander #9, 2023

2/2

Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Andere Artefaktkreaturen, die du kontrollierst, erhalten +2/+2, solange du den Segen der Stadt hast. Zu Beginn jedes Versorgungssegments erzeugst du einen 1/1 farblosen Gnom-Artefaktkreaturenspielstein.

Aktueller Regeltext (englisch)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Other artifact creatures you control get +2/+2 as long as you have the city's blessing. At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

Ascend

Illustration: Erikas Perl. Platz 2.117 der meistgespielten Commander-Karten. Salzwert 0,30, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Gnome Spielstein, Token Artifact Creature — Gnome

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (6)
  • 10.11.2023Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to you getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • 10.11.2023If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • 10.11.2023If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • 10.11.2023A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • 10.11.2023Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • 10.11.2023If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of two, then cast Illustrious Wanderglyph, you won't have the city's blessing.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)