Tintentiefenhexer
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Tintentiefenhexer {1}{U/B}

Inkfathom Witch

Kreatur — Meervolk, Zauberer Uncommon

New Capenna Commander #342, 2022

1/1

Verursacht Furcht (Diese Kreatur kann außer von Artefaktkreaturen und/oder schwarzen Kreaturen nicht geblockt werden.) {2}{U}{B}: Jede ungeblockte Kreatur hat Basis-Stärke und -Widerstandskraft 4/1 bis zum Ende des Zuges.

Aktueller Regeltext (englisch)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.

Der Schlamm im Wanderessig verbirgt unziemliche Rituale, die das Schlechteste in den Merrow hervorbringen sollen.

Fear

Illustration: Larry MacDougall. Platz 19.222 der meistgespielten Commander-Karten. Salzwert 0,06, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (5)
  • 01.05.2008Inkfathom Witch doesn't cause creatures to lose their abilities.
  • 01.05.2008An “unblocked creature” is a creature that attacked and wasn't blocked. Creatures aren't “blocked” or “unblocked” until the declare blockers step, so activating this ability before then (or after combat ends) will have no effect.
  • 01.05.2008Creatures stop being unblocked as the combat phase ends. However, they'll stay 4/1 until turn ends.
  • 01.05.2008If Inkfathom Witch is attacking and unblocked, it can make itself 4/1.
  • 01.10.2009The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (4)