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Meister des Dilemmas 


Master of Predicaments
Kreatur — Sphinx Rare
Magic 2015 #67, 2014
4/4
Fliegend Immer wenn der Meister des Dilemmas einem Spieler Kampfschaden zufügt, bestimme eine Karte auf deiner Hand. Dieser Spieler rät, ob die umgewandelten Manakosten dieser Karte größer als 4 sind. Falls der Spieler falsch geraten hat, kannst du die Karte wirken, ohne ihre Manakosten zu bezahlen.
Aktueller Regeltext (englisch)
Flying Whenever this creature deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
Nach einer Idee von David Sirlin
Illustration: Matt Stewart. Platz 9.421 der meistgespielten Commander-Karten. Salzwert 0,08, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (7)
- 18.07.2014If the card has
in its mana cost, X is 0.
- 18.07.2014To choose a card in your hand, clearly separate it from the rest of your hand without revealing it.
- 18.07.2014If you cast a card "without paying its mana cost," you can't pay any alternative costs. Notably, you can't cast a card with bestow as an Aura this way. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
- 18.07.2014Although you may choose a land card in your hand, you won't be able to play it even if the player guessed wrong.
- 18.07.2014You cast the card in your hand as part of the resolution of the triggered ability. Timing restrictions based on the card's type (such as creature or sorcery) are ignored. Other restrictions, such as "Cast [this card] only during combat," are not.
- 18.07.2014If you don't cast the card, either because the player guessed right or because you choose not to cast it, you don't have to reveal it. Your opponent won't know the reason you didn't cast the card.
- 18.04.2017If the card is a split card, its mana value is determined by the combined mana cost of its two halves. If the player guesses wrong and you cast a split card this way, you may cast either half (or both halves if the card has fuse), no matter what its mana value is.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.