Ozelot-Rudel
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Ozelot-Rudel {W}

Ocelot Pride

Kreatur — Katze Mythic

Modern Horizons 3 #38, 2024

1/1

Erstschlag, Lebensverknüpfung Aufstieg (Falls du zehn oder mehr Permanente kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Zu Beginn deines Endsegments und falls du in diesem Zug Lebenspunkte dazuerhalten hast, erzeuge einen 1/1 weißen Katze-Kreaturenspielstein. Falls du dann den Segen der Stadt hast, erzeuge für jeden Spielstein, den du kontrollierst und der in diesem Zug ins Spiel gekommen ist, einen Spielstein, der eine Kopie von ihm ist.

Aktueller Regeltext (englisch)

First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.

LifelinkAscendFirst strike

Illustration: Chris Seaman. Platz 1.096 der meistgespielten Commander-Karten. Salzwert 1,18, salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Cat Spielstein, Token Creature — Cat

Kombos (die beliebtesten 6 von 40)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (11)
  • 07.06.2024If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of two, then cast Ocelot Pride, you won't have the city's blessing.
  • 07.06.2024Ocelot Pride doesn't need to have been on the battlefield when you gained life. For example, if a creature with lifelink deals combat damage on your turn and you cast Ocelot Pride during your second main phase, its last ability will trigger at the beginning of your end step.
  • 07.06.2024Any enters-the-battlefield abilities of tokens you create will trigger when they enter the battlefield. Any "As [this permanent] enters the battlefield" or "[This permanent] enters the battlefield with" abilities of the tokens will also work.
  • 07.06.2024A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • 07.06.2024Each of the token copies you create copies the original characteristics of the token it's copying as stated by the effect that created that token. The newly created token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
  • 07.06.2024Ocelot Pride's last ability doesn't target any of the tokens.
  • 07.06.2024If the creature token created by Ocelot Pride's last ability is your tenth permanent, you'll get the city's blessing before the ability would check to see if you have the city's blessing.
  • 07.06.2024If the original token is copying something else, the token copy you create will use the copiable values of the original token. In most cases, it will be a copy of whatever the original token is copying. If it's copying a permanent or card with {X} in its mana cost, X is 0.
  • 07.06.2024If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • 07.06.2024Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • 07.06.2024Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to you getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (6)