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Ryan Sinclair 

Legendäre Kreatur — Mensch Rare
Doctor Who #94, 2023
2/2
Immer wenn Ryan angreift, schicke Karten oben von deiner Bibliothek ins Exil, bis du eine Nichtland-Karte ins Exil schickst. Du kannst die ins Exil geschickte Karte wirken, ohne ihre Manakosten zu bezahlen, falls es ein Zauberspruch mit Manabetrag kleiner oder gleich der Stärke von Ryan ist. Lege die auf diese Weise ins Exil geschickten Karten, die nicht gewirkt wurden, in zufälliger Reihenfolge unter deine Bibliothek. Begleiter des Doctors (Du kannst zwei Kommandeure haben, falls der andere der Doctor ist.)
Aktueller Regeltext (englisch)
Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order. Doctor's companion (You can have two commanders if the other is the Doctor.)
Illustration: Kim Sokol. Platz 12.881 der meistgespielten Commander-Karten. Salzwert 0,11, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Nicht legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (9)
- 13.10.2023You cast the spell as part of the resolution of Ryan's triggered ability. You can't wait and cast the spell at a later time.
- 13.10.2023If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 13.10.2023Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
- 13.10.2023The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
- 13.10.2023You may pay optional additional costs to cast that spell, such as kicker costs. If it has any mandatory additional costs, you must pay those.
- 13.10.2023Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
- 13.10.2023If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
- 13.10.2023An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 13.10.2023Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.