Saruman, die Weiße Hand
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Saruman, die Weiße Hand {1}{U}{B}{R}

Saruman, the White Hand

Legendäre Kreatur — Avatar, Zauberer Mythic

Tales of Middle-earth Commander #8, 2023

2/5

Immer wenn du einen Nichtkreatur-Zauberspruch wirkst, wende Ork-Aufmarsch X an, wobei X gleich dem Manabetrag des Zauberspruchs ist. (Lege X +1/+1-Marken auf eine Armee, die du kontrollierst. Sie ist auch ein Ork. Falls du keine Armee kontrollierst, erzeuge zuerst einen 0/0 schwarzen Ork-Armee-Kreaturenspielstein.) Goblins und Orks, die du kontrollierst, haben Abwehr {2}.

Aktueller Regeltext (englisch)

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}.

Über all seinen Werken hing ein dunkler Qualm, der sich um Orthanc legte.

Amass

Illustration: Leonardo Borazio. Platz 3.652 der meistgespielten Commander-Karten. Salzwert 0,41, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Orc Army Spielstein, Token Creature — Orc Army

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (9)
  • 16.06.2023To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • 16.06.2023Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • 16.06.2023Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • 16.06.2023If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • 16.06.2023Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • 16.06.2023If Saruman, the White Hand is a Goblin or an Orc, it will have ward {2}.
  • 16.06.2023A creature that is both a Goblin and an Orc still only gets one instance of ward {2} from Saruman, the White Hand's last ability.
  • 16.06.2023In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • 16.06.2023Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)