Sammlertalent
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Sammlertalent {B}

Scavenger's Talent

Verzauberung — Klasse Rare

Bloomburrow #111, 2024

(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.) Immer wenn eine oder mehrere Kreaturen, die du kontrollierst, sterben, erzeuge einen Speise-Spielstein. Diese Fähigkeit wird nur einmal pro Zug ausgelöst. {1}{B}: Stufe 2 //Level_2// Immer wenn du ein Permanent opferst, millt ein Spieler deiner Wahl zwei Karten. {2}{B}: Stufe 3 //Level_3// Zu Beginn deines Endsegments kannst du drei andere Nichtland-Permanente opfern. Falls du dies tust, bringe eine Kreaturenkarte aus deinem Friedhof mit einer Endgültigkeitsmarke ins Spiel zurück.

Aktueller Regeltext (englisch)

(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. {1}{B}: Level 2 Whenever you sacrifice a permanent, target player mills two cards. {2}{B}: Level 3 At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.

FoodMill

Illustration: Chris Seaman. Platz 4.054 der meistgespielten Commander-Karten. Salzwert 0,36, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Food Spielstein, Token Artifact — Food

Kombos (die beliebtesten 6 von 12)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (12)
  • 26.07.2024Scavenger's Talent's level 2 class ability will trigger when you sacrifice it. If you sacrifice other permanents at the same time, it triggers for them as well.
  • 26.07.2024There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
  • 26.07.2024Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 26.07.2024You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • 26.07.2024Gaining a level won't remove abilities that a Class had at a previous level.
  • 26.07.2024Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • 26.07.2024Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • 26.07.2024If you sacrifice a permanent as part of casting a spell or activating an ability, Scavenger's Talent's level 2 class ability will resolve before that spell or ability.
  • 26.07.2024The creature card you return from your graveyard with Scavenger's Talent's level 3 class ability may be one of the nonland permanents you sacrificed.
  • 08.11.2024Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • 08.11.2024You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • 08.11.2024Whatever you do, don't eat the delicious cards.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)