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Shahrazad 

Sorcery Rare
Arabian Nights #10, 1993
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
Illustration: Kaja Foglio.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Nicht legal
- Legacy
- Gebannt
- Vintage
- Gebannt
- Pauper
- Nicht legal
- Commander
- Gebannt
Kombos
-
Shahrazad + Die Unendlichkeit betreten + Wundenspiegelung + Schwarmhirn
Alle Gegner verlieren So funktioniert es
Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.
Regelklarstellungen (4)
- 04.10.2004At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose.
- 04.10.2004Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game.
- 04.10.2004You randomly chose which player chooses to go first or draw first.
- 15.07.2007At the end of a subgame, each player puts all cards they own that are in the subgame into their library in the main game, then shuffles them. This includes cards in the subgame’s Exile zone.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.