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Souvenir T-Shirt {3}

Artifact — Equipment Rare

Unfinity #192, 2022

Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4}

Equip

Illustration: Michael Phillippi. Platz 32.553 der meistgespielten Commander-Karten.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Nicht legal
Vintage
Nicht legal
Pauper
Nicht legal
Commander
Nicht legal
Regelklarstellungen (8)
  • 07.10.2022You choose which result applies to power and which applies to toughness.
  • 07.10.2022Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
  • 07.10.2022Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
  • 07.10.2022Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
  • 07.10.2022Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
  • 07.10.2022A "Magic-branded item" is an article of clothing or wearable accessory (jewelry, etc.) that includes a Magic logo, symbols, artwork, or other brand-identifying markings. Anything that's usually paired (socks, earrings, and so on) count as one item.
  • 07.10.2022If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
  • 07.10.2022If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)