Sarumans Beschwörungen
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Sarumans Beschwörungen {X}{U}{R}

Summons of Saruman

Hexerei Rare

Tales of Middle-earth Commander #70, 2023

Ork-Aufmarsch X. Du millst X Karten. Du kannst davon einen Spontanzauber oder eine Hexerei mit Manabetrag X oder weniger wirken, ohne seine bzw. ihre Manakosten zu bezahlen. (Um Ork-Aufmarsch X anzuwenden, lege X +1/+1-Marken auf eine Armee, die du kontrollierst. Sie ist auch ein Ork. Falls du keine Armee kontrollierst, erzeuge zuerst einen 0/0 schwarzen Ork-Armee-Kreaturenspielstein.) Rückblende — {3}{U}{R}, schicke X Karten aus deinem Friedhof ins Exil.

Aktueller Regeltext (englisch)

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Flashback—{3}{U}{R}, Exile X cards from your graveyard.

AmassFlashbackMill

Illustration: Svetlin Velinov. Platz 5.609 der meistgespielten Commander-Karten. Salzwert 0,61, etwas salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Orc Army Spielstein, Token Creature — Orc Army
Regelklarstellungen (10)
  • 16.06.2023If you want to cast one of the milled cards, you cast it as part of the resolution of Summons of Saruman. You can't wait to cast the spell later in the turn. Timing permissions based on the card's type are ignored.
  • 16.06.2023To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • 16.06.2023Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • 16.06.2023If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • 16.06.2023In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • 16.06.2023Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • 16.06.2023Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • 16.06.2023If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • 16.06.2023Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
  • 16.06.2023If the spell has {X} in its mana cost, you must choose 0 as the value of X.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)