Schützender Geist
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Schützender Geist {1}{W}

Sustaining Spirit

Beschwörung eines Wächters Rare

Alliances #18, 1996

0/3Reserved List

Kumulative Versorgung: {1}{W} Jeglicher Schaden, der eigentlich Deine Lebenspunkte unter 1 reduzieren würde, reduziert sie stattdessen auf 1.

Aktueller Regeltext (englisch)

Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead.

"Faith is our greatest protector." —Halvor Arensson, Kjeldoran Priest

Cumulative upkeep

Illustration: Rebecca Guay. Platz 24.974 der meistgespielten Commander-Karten. Salzwert 0,19, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (7)
  • 04.10.2004Does not affect damage if you are already at zero or negative life. You still take it all.
  • 01.10.2008If an effect asks you to pay life, you can’t pay more life than you have.
  • 01.10.2008Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep {1}” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.
  • 01.10.2008The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.
  • 01.10.2008Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.
  • 01.10.2008The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.
  • 01.10.2008The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)