Schwert aus Wahrheit und Recht
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Schwert aus Wahrheit und Recht {3}

Sword of Truth and Justice

Artefakt — Ausrüstung Mythic

Modern Horizons #229, 2019

Die ausgerüstete Kreatur erhält +2/+2 und hat Schutz vor Weiß und vor Blau. Immer wenn die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, lege eine +1/+1-Marke auf eine Kreatur, die du kontrollierst, und führe dann Wucherung durch. (Bestimme eine beliebige Anzahl an bleibenden Karten und/oder Spielern und gib ihnen dann von jeder Sorte Marke, die dort bereits liegt, eine weitere Marke.) Ausrüsten {2}

Aktueller Regeltext (englisch)

Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2}

ProliferateEquip

Illustration: Chris Rahn. Platz 1.708 der meistgespielten Commander-Karten. Salzwert 0,48, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 15)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (8)
  • 14.06.2019Protection from a color means that the equipped creature can't be blocked by creatures of that color, can't be the target of spells of that color or abilities from sources of that color, can't be enchanted or equipped by Auras or Equipment of that color, and all damage that sources of that color would deal to it is prevented. Nothing other than these events is prevented or illegal.
  • 14.06.2019If a permanent or player you choose while proliferating has more than one kind of counter on it, it will get one more of each of those kinds. This means that if you put a +1/+1 counter on a creature you control with a -1/-1 counter on it, then choose that creature while proliferating, you'll put another of each of those counters on it before state-based actions remove them.
  • 04.02.2023If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • 04.02.2023An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • 04.02.2023To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • 04.02.2023Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • 04.02.2023If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • 04.02.2023You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (5)