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Synthetisierendes Laborschiff 
Synthesizer Labship
Artifact — Spacecraft Rare
Edge of Eternities #81, 2025
4/4
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) 2+ | At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. 9+ | Flying, vigilance
Aktueller Regeltext (englisch)
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) 2+ | At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. 9+ | Flying, vigilance
Illustration: Adrián Rodríguez Pérez. Platz 11.052 der meistgespielten Commander-Karten. Salzwert 0,05, kaum salzig.
Legalität
- Standard
- Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Kombos
-
Synthetisierendes Laborschiff + Marvin, mörderischer Mimiker + Verlorene Jitte
∞ Mana deiner Länder∞ Enttappen deiner Länder So funktioniert es
Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.
Regelklarstellungen (4)
- 25.07.2025The resulting artifact creature will be able to attack if it’s been under your control continuously since the turn began. That is, it doesn’t matter how long it’s been a creature, just how long it’s been on the battlefield.
- 25.07.2025If Synthesizer Labship’s second ability causes a Vehicle to become an artifact creature, it doesn’t count as “crewing” that Vehicle for any ability that would trigger due to a Vehicle becoming crewed.
- 25.07.2025If the target of Synthesizer Labship’s second ability was already a creature, its base power and toughness will become 2/2 until end of turn. This overwrites any previous effects that set its base power and/or toughness to specific values. Any power- or toughness-setting effects that start to apply after Synthesizer Labship’s second ability resolves will overwrite this effect. Effects that otherwise modify the target’s power and toughness, including +1/+1 counters, will still apply no matter when they took effect.
- 25.07.2025If Synthesizer Labship’s second ability causes a Vehicle to become an artifact creature, its base power and toughness will be set to 2/2. Crewing that Vehicle will not restore its power and toughness. Similarly, if the ability causes a permanent with station to become an artifact creature, putting an amount of charge counters on it greater than or equal to the amount required for it to become an artifact creature won’t overwrite the base power and toughness set by Synthesizer Labship’s second ability.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.