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Der lange Griff der Nacht // Animus des Griffs der Nacht 

The Long Reach of Night // Animus of Night's Reach
Verzauberung — Sage // Verzauberungskreatur — Geist Uncommon
Kamigawa: Neon Dynasty #109, 2022
(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment.) I, II — Jeder Gegner opfert eine Kreatur, es sei denn, er wirft eine Karte ab. III — Schicke diese Sage ins Exil und bringe sie dann transformiert unter deiner Kontrolle ins Spiel zurück. — Bedrohlich (Diese Kreatur kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.) Immer wenn der Animus des Griffs der Nacht angreift, erhält er bis zum Ende des Zuges +X/+0, wobei X gleich der Anzahl an Kreaturenkarten im Friedhof des verteidigenden Spielers ist.
Aktueller Regeltext (englisch)
(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature of their choice unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. — Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Die Gaben des dunklen Myojin waren maßgeblich für die Beendigung des Kami-Krieges.
Illustration: Tuan Duong Chu. Platz 11.806 der meistgespielten Commander-Karten. Salzwert 0,06, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (6)
- 18.02.2022The back face of a transforming double-faced card usually has a color indicator that defines its color.
- 18.02.2022If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
- 18.02.2022Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
- 18.02.2022Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
- 18.02.2022The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
- 18.02.2022A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.