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Zeitstopp {4}{U}{U}

Time Stop

Spontanzauber Rare

The List #FDN-166, 2026

Beende den Zug. (Schicke alle Zaubersprüche und Fähigkeiten ins Exil, einschließlich dieses Zauberspruchs. Der Spieler, dessen Zug es ist, wirft so viele Karten ab, bis er seine maximale Handkartenzahl erreicht hat. Schaden heilt und „In-diesem-Zug"- und „Bis-zum-Ende-des-Zuges"-Effekte enden.)

Aktueller Regeltext (englisch)

End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)

Illustration: Scott M. Fischer. Platz 7.101 der meistgespielten Commander-Karten. Salzwert 1,16, salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (4)
  • 01.12.2004Exiling a spell or ability prevents that spell or ability from resolving, but it doesn't technically "counter" anything. This means that Time Stop can exile spells and abilities that "can't be countered."
  • 01.12.2004Unless Time Stop is cast during the Ending phase, any "at the beginning of the end step"-triggered abilities don't get the chance to trigger on the turn Time Stop is cast. These abilities will trigger at the beginning of the next end step.
  • 15.07.2007If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
  • 15.07.2007Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes Time Stop, though it will continue to resolve. It also includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (8)