Fesseltrick
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Fesseltrick {1}{U}

Trickbind

Spontanzauber Rare

Time Spiral #88, 2006

Sekundenbruchteil (Solange dieser Zauberspruch sich auf dem Stapel befindet, können Spieler keine Zaubersprüche oder aktivierte Fähigkeiten spielen, die keine Manafähigkeiten sind.) Neutralisiere eine aktivierte oder ausgelöste Fähigkeit deiner Wahl. Falls auf diese Weise die Fähigkeit einer bleibenden Karte neutralisiert wurde, können aktivierte Fähigkeiten dieser bleibenden Karte in diesem Zug nicht gespielt werden. (Manafähigkeiten können nicht als Ziel bestimmt werden.)

Aktueller Regeltext (englisch)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)

Split second

Illustration: John Zeleznik. Platz 6.538 der meistgespielten Commander-Karten. Salzwert 0,64, etwas salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (14)
  • 25.09.2006Trickbind can be used to counter the echo triggered ability. If so, the echo ability won’t trigger again so the echo cost is never paid.
  • 25.09.2006If Trickbind counters an activated ability of a permanent, no activated abilities of that permanent can be activated for the remainder of the turn. This includes activated abilities other than the one that was countered, as well as any mana abilities that permanent may have. Other abilities of that permanent, including triggered abilities and static abilities, are unaffected.
  • 25.09.2006Trickbind can be used to counter the suspend “remove a counter” ability. If so, the counter won’t get removed, but the ability will trigger again as normal later on. Trickbind can also be used to counter the suspend “play this card” ability. If so, the card stays exiled (the ability won’t trigger again). Using suspend to exile a card in your hand is neither an activated nor a triggered ability, so it can’t be countered this way.
  • 25.09.2006Trickbind can be used to counter the madness triggered ability. The affected card will remain exiled.
  • 25.09.2006Trickbind can be used to counter the flanking triggered ability.
  • 25.09.2006Trickbind can be used to counter the storm triggered ability. Doing so prevents the copies from being created, but doesn’t counter the original storm spell.
  • 25.09.2006Trickbind can’t counter or prevent paying the morph cost to turn a face-down creature face up, since that action doesn’t use the stack.
  • 08.06.2016Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • 19.03.2021Players may turn face-down creatures face up while a spell with split second is on the stack.
  • 19.03.2021Casting a spell with split second won’t affect spells and abilities that are already on the stack.
  • 19.03.2021If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
  • 19.03.2021After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • 19.03.2021Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • 19.03.2021Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)