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Instabiler Stand 
Unstable Footing
Spontanzauber Uncommon
Zendikar #153, 2009
Bonus (Du kannst zusätzlich
bezahlen, sowie du diesen Zauberspruch wirkst.)
Schaden kann in diesem Zug nicht verhindert werden. Falls die Bonuskosten von Instabiler Stand bezahlt wurden, fügt er einem Spieler deiner Wahl 5 Schadenspunkte zu.
Aktueller Regeltext (englisch)
Kicker (You may pay an additional
as you cast this spell.)
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
Ein langer Weg abwärts kann kürzer sein, als du denkst.
Illustration: Nic Klein. Platz 23.885 der meistgespielten Commander-Karten. Salzwert 0,44, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (12)
- 01.10.2009Unstable Footing's effect causes damage from all sources to be unpreventable, not just damage from Unstable Footing itself.
- 01.10.2009If damage can't be prevented, static abilities that prevent damage (including protection abilities) don't do so. If they have additional effects that don't depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.
- 01.10.2009If Unstable Footing is kicked and the targeted player is an illegal target by the time it resolves, the entire spell doesn't resolve. Damage can still be prevented.
- 01.10.2009Effects that replace or redirect damage without using the word "prevent" are not affected by Unstable Footing.
- 01.10.2009If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it.
- 01.10.2009If damage can't be prevented, damage prevention shields don't have any effect. If a prevention effect has an additional effect, the additional effect will still work (if possible). Spells that create prevention effects can still be cast, and abilities that create prevention effects can still be activated.
- 08.11.2024If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
- 08.11.2024The kicker ability doesn't let you pay a kicker cost more than once.
- 08.11.2024If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
- 08.11.2024To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
- 08.11.2024If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
- 08.11.2024If a spell's kicker cost was paid, the spell is "kicked."
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.