Uro, Titan des Zorns der Natur
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Uro, Titan des Zorns der Natur {1}{G}{U}

Uro, Titan of Nature's Wrath

Legendäre Kreatur — Ältester, Riese Mythic

Theros Beyond Death #229, 2020

6/6

Wenn Uro ins Spiel kommt, opfere ihn, es sei denn, er hat sich befreit. Immer wenn Uro ins Spiel kommt oder angreift, erhältst du 3 Lebenspunkte dazu und ziehst eine Karte. Dann kannst du eine Länderkarte aus deiner Hand ins Spiel bringen. Befreiung — {G}{G}{U}{U}, schicke fünf andere Karten aus deinem Friedhof ins Exil. (Du kannst diese Karte aus deinem Friedhof für ihre Befreiungskosten wirken.)

Aktueller Regeltext (englisch)

When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Escape

Illustration: Vincent Proce. Platz 1.593 der meistgespielten Commander-Karten. Salzwert 0,70, etwas salzig.

Legalität

Standard
Nicht legal
Pioneer
Gebannt
Modern
Gebannt
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 77)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (10)
  • 24.01.2020Escape's permission doesn't change when you may cast the spell from your graveyard.
  • 24.01.2020Uro's effect doesn't count as playing a land. It can put a land card onto the battlefield even if it's not your turn or if you've already played your land for the turn.
  • 24.01.2020Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • 24.01.2020If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • 24.01.2020After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • 24.01.2020Uro's first ability causes you to sacrifice it if you didn't cast it, or if it was cast using any permission other than an escape ability.
  • 24.01.2020Uro's second ability triggers when it enters the battlefield, even if it didn't escape.
  • 24.01.2020To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • 24.01.2020If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • 24.01.2020If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (8)