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Vampirremasuri 

Vampiric Sliver
Kreatur — Remasuri Uncommon
Time Spiral #140, 2006
3/3
Alle Remasuris haben „Immer wenn eine Kreatur, der in diesem Zug durch diese Kreatur Schaden zugefügt wurde, auf einen Friedhof gelegt wird, lege eine +1/+1-Marke auf diese Kreatur".
Aktueller Regeltext (englisch)
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
They draw upon the strength of their hive and of their victims.
Illustration: Thomas M. Baxa. Platz 21.080 der meistgespielten Commander-Karten. Salzwert 0,06, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (5)
- 25.09.2006If Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver’s ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter.
- 25.09.2006If a Sliver doesn’t have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger.
- 25.09.2006If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens.
- 01.07.2013If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
- 01.07.2013Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.