Wings of the Guard
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Wings of the Guard {1}{W}

Creature — Bird Common

Conspiracy: Take the Crown #26, 2016

1/1

Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Within the city walls, Adriana's falcons hunt vermin of all kinds.

FlyingMelee

Illustration: Lars Grant-West. Platz 24.389 der meistgespielten Commander-Karten.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Legal
Commander
Legal
Regelklarstellungen (4)
  • 23.08.2016Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
  • 23.08.2016You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game.
  • 23.08.2016It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
  • 23.08.2016Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)