Worms of the Earth
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Worms of the Earth {2}{B}{B}{B}

Enchantment Rare

The Dark #56, 1994

Reserved List

Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands of their choice or have this enchantment deal 5 damage to that player. If a player does either, destroy this enchantment.

The ground collapsed, leaving nothing but the great Worms' mucous residues.

Illustration: Anson Maddocks. Platz 28.127 der meistgespielten Commander-Karten. Salzwert 0,99, etwas salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (4)
  • 04.10.2004If you cast a spell or activate an ability that lets you put a land onto the battlefield, the effect fails. You'll still do everything else the spell or ability tells you to do, such as shuffle the library.
  • 04.10.2004Land can't enter, so an effect that "puts a land onto the battlefield" won't do anything, and the land will stay where it is.
  • 01.05.2006In Two-Headed Giant, triggers only once per upkeep, not once for each player.
  • 01.08.2008If a permanent spell tries to enter as a land during its resolution (for instance, a Clone entering the battlefield as a copy of a Dryad Arbor or an animated Mutavault), it is put into its owner's graveyard instead of entering. It never enters, so abilities that would have triggered on it entering won't trigger.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)