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Bombardment 
Sorcery Rare
Mystery Booster Playtest Cards 2021 #53, 2021
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost with "Missile deals 2 damage to any target."
Illustration: James Arnold.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Nicht legal
- Legacy
- Nicht legal
- Vintage
- Nicht legal
- Pauper
- Nicht legal
- Commander
- Nicht legal
Regelklarstellungen (6)
- 12.11.2019If Bombardment is somehow cast while another spell is on the stack, that spell becomes a Missile. Since that spell has no target chosen for its spell ability, it won’t resolve. This is true even if that spell had a target for an ability it had.
- 12.11.2019You must keep cards that were in your hand as Bombardment resolved separate from those that enter your hand later in the turn.
- 12.11.2019The Missile characteristics are copiable values of the affected cards and spells.
- 12.11.2019If a card you own is a Missile and changes zones other than by being cast as a Missile, it stops being a Missile.
- 12.11.2019Cards you own keep any supertypes they may have, such as legendary and basic.
- 12.11.2019If any portion of your library is randomized, those cards become new objects that aren’t Missiles.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.