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Fall des zerschlagenen Pakts {2}

Case of the Shattered Pact

Verzauberung — Fall Uncommon

Murders at Karlov Manor #1, 2024

Wenn dieser Fall ins Spiel kommt, durchsuche deine Bibliothek nach einer Standardland-Karte, zeige sie offen vor, nimm sie auf deine Hand und mische danach. Lösen — Permanente, die du kontrollierst haben insgesamt fünf Farben. (Falls ungelöst, löse den Fall zu Beginn deines Endsegments.) Gelöst — Zu Beginn des Kampfes in deinem Zug erhält eine Kreatur deiner Wahl, die du kontrollierst, Flugfähigkeit, Doppelschlag und Wachsamkeit bis zum Ende des Zuges.

Aktueller Regeltext (englisch)

When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.

Solved

Illustration: Peter Polach. Platz 11.947 der meistgespielten Commander-Karten. Salzwert 0,12, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (9)
  • 02.02.2024Cases don't lose their other abilities when they become solved.
  • 02.02.2024"To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
  • 02.02.2024"Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."
  • 02.02.2024"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
  • 02.02.2024The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
  • 02.02.2024Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
  • 02.02.2024"To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
  • 02.02.2024Each Case has two special keyword abilities: to solve and solved.
  • 02.02.2024Once a Case becomes solved, it stays solved until it leaves the battlefield.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)