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Fall des zertrampelten Gartens 

Case of the Trampled Garden
Verzauberung — Fall Uncommon
Murders at Karlov Manor #156, 2024
Wenn dieser Fall ins Spiel kommt, verteile zwei +1/+1-Marken auf eine oder zwei Kreaturen deiner Wahl, die du kontrollierst. Lösen — Kreaturen, die du kontrollierst, haben Gesamtstärke 8 oder mehr. (Falls ungelöst, löse den Fall zu Beginn deines Endsegments.) Gelöst — Immer wenn du angreifst, lege eine +1/+1-Marke auf eine angreifende Kreatur deiner Wahl. Sie verursacht Trampelschaden bis zum Ende des Zuges.
Aktueller Regeltext (englisch)
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Illustration: Maxime Minard. Platz 11.194 der meistgespielten Commander-Karten. Salzwert 0,29, kaum salzig.
Legalität
- Standard
- Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (9)
- 02.02.2024Cases don't lose their other abilities when they become solved.
- 02.02.2024"To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
- 02.02.2024Once a Case becomes solved, it stays solved until it leaves the battlefield.
- 02.02.2024Each Case has two special keyword abilities: to solve and solved.
- 02.02.2024Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
- 02.02.2024"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
- 02.02.2024The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
- 02.02.2024"Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost
less to cast."
- 02.02.2024"To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.