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Kometenhagel 


Comet Storm
Spontanzauber Mythic
Modern Masters 2015 #111, 2015
Multibonus (Du kannst zusätzlich beliebig oft
bezahlen, sowie du diesen Zauberspruch wirkst.)
Bestimme ein Ziel deiner Wahl; bestimme dann für jedes Mal, das die Bonuskosten für diesen Zauberspruch bezahlt wurden, ein weiteres Ziel deiner Wahl. Der Kometenhagel fügt jedem der Ziele X Schadenspunkte zu.
Aktueller Regeltext (englisch)
Multikicker (You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Illustration: Jung Park. Platz 1.453 der meistgespielten Commander-Karten. Salzwert 0,21, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Kombos
-
Kometenhagel + Yavimaya-Blütenweise
fast ∞ Schaden ab Stufe 4 So funktioniert es
-
Kometenhagel + Baum der Verdammnis + Hidetsugus zweites Ritual
Ein Gegner verliert das Spiel∞ Lebensverlust für einen Gegner So funktioniert es
-
Kometenhagel + Blutzoll
fast ∞ Schaden So funktioniert es
Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.
Regelklarstellungen (10)
- 01.03.2010As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
- 01.03.2010The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.
- 01.03.2010Each target you choose must be different.
- 01.03.2010For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of
, plus a kicker cost of
, plus another kicker cost of
, for a total of
.
- 08.11.2024The kicker ability doesn't let you pay a kicker cost more than once.
- 08.11.2024If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
- 08.11.2024If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
- 08.11.2024If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
- 08.11.2024If a spell's kicker cost was paid, the spell is "kicked."
- 08.11.2024To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.
Drucke (9)
- Commander Legends (CMR #411) 2020
- Commander 2020 (C20 #148) 2020
- Commander 2017 (C17 #132) 2017
- Commander Anthology (CMA #79) 2017
- Commander 2015 (C15 #146) 2015
- Modern Masters 2015 (MM2 #111) 2015
- Commander 2011 (CMD #117) 2011
- Worldwake (WWK #76) 2010
- Worldwake Promos (PWWK #76★) · Prerelease 2010