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Vereiteltes Tagewerk {2}{U}

Day's Undoing

Hexerei Rare

Commander Masters #85, 2023

Jeder Spieler mischt seine Hand und seinen Friedhof in seine Bibliothek und zieht dann sieben Karten. Falls es dein Zug ist, beende den Zug. (Schicke alle Zaubersprüche und Fähigkeiten vom Stapel ins Exil, einschließlich dieser Karte. Wirf Karten ab, bis du deine maximale Handkartenzahl erreicht hast. Schaden heilt und „In-diesem-Zug"- und „Bis-zum-Ende-des-Zuges"-Effekte enden.)

Aktueller Regeltext (englisch)

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Illustration: Jonas De Ro. Platz 5.809 der meistgespielten Commander-Karten. Salzwert 0,32, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (6)
  • 22.06.2015Though other spells and abilities that are exiled won’t get a chance to resolve, they don’t count as being countered.
  • 22.06.2015Any “at the beginning of the next end step” triggered abilities won’t get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps.
  • 22.06.2015If any triggered abilities do trigger during the process of ending the turn, they’re put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn ends.
  • 22.06.2015If both your hand and graveyard are empty as Day’s Undoing starts resolving, you’ll still shuffle your library before drawing seven cards.
  • 22.06.2015Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can’t be countered. 2) If there are any attacking and blocking creatures, they’re removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. 5) The cleanup step happens in its entirety.
  • 18.04.2017If any abilities trigger while players are shuffling cards into their library or drawing seven cards, those abilities cease to exist when the turn ends. They won’t be put on the stack.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (5)