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Andauernde Beharrlichkeit {2}{B}{B}

Enduring Tenacity

Verzauberungskreatur — Ophis, Schimmer Rare

Duskmourn: House of Horror #95, 2024

4/3

Immer wenn du Lebenspunkte dazuerhältst, verliert ein Gegner deiner Wahl entsprechend viele Lebenspunkte. Wenn die Andauernde Beharrlichkeit stirbt und falls sie eine Kreatur war, bringe sie unter der Kontrolle ihres Besitzers ins Spiel zurück. Sie ist eine Verzauberung. (Sie ist keine Kreatur.)

Aktueller Regeltext (englisch)

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Illustration: Isis. Platz 790 der meistgespielten Commander-Karten. Salzwert 0,85, etwas salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 13)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (7)
  • 20.09.2024Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Enduring Tenacity's first ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • 20.09.2024A token that's a copy of Enduring Tenacity won't return to the battlefield when its last ability resolves.
  • 20.09.2024If a nontoken permanent that's a copy of Enduring Tenacity dies while it's a creature, it will return to the battlefield as an enchantment when its last ability resolves. It won't have any card types other than enchantment.
  • 20.09.2024If you gain an amount of life "for each" of something, that life is gained as one event and Enduring Tenacity's first ability triggers only once.
  • 20.09.2024If an ability triggers whenever an opponent loses life and its effect causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop.
  • 20.09.2024In a Two-Headed Giant game, life gained by your teammate won't cause Enduring Tenacity's first ability to trigger, even though it caused your team's life total to increase.
  • 20.09.2024Snake and Glimmer are both creature types. Enduring Tenacity won't have those creature types when its last ability returns it to the battlefield because it won't be a creature.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (6)