Ertha Jo, Grenzland-Mentorin
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Ertha Jo, Grenzland-Mentorin {2}{R}{W}

Ertha Jo, Frontier Mentor

Legendäre Kreatur — Kor, Berater Uncommon

Outlaws of Thunder Junction #203, 2024

2/4

Wenn Ertha Jo, Grenzland-Mentorin, ins Spiel kommt, erzeuge einen 1/1 roten Söldner-Kreaturenspielstein mit „{T}: Eine Kreatur deiner Wahl, die du kontrollierst, erhält +1/+0 bis zum Ende des Zuges. Aktiviere diese Fähigkeit wie eine Hexerei." Immer wenn du eine Fähigkeit aktivierst, die eine Kreatur oder einen Spieler als Ziel hat, kopiere jene Fähigkeit. Du kannst neue Ziele für die Kopie bestimmen.

Aktueller Regeltext (englisch)

When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

Illustration: Michal Ivan. Platz 8.413 der meistgespielten Commander-Karten. Salzwert 0,06, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Mercenary Spielstein, Token Creature — Mercenary

Kombos (die beliebtesten 6 von 74)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (9)
  • 12.04.2024Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have colons in their reminder text.
  • 12.04.2024If the activated ability's cost contains a choice, such as a creature to sacrifice or a number of counters to remove, the copy uses that same information. You can't pay the cost again, even if you want to.
  • 12.04.2024If the ability is modal (that is, if it says, "Choose one —" or similar), the mode is copied and can't be changed.
  • 12.04.2024The source of the copy is the same as the source of the original ability.
  • 12.04.2024The copy made by Ertha Jo's triggered ability is created on the stack, so it's not "activated."
  • 12.04.2024The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • 12.04.2024If an ability is linked to a second ability, copies of that ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by the ability and the copy. For example, if one of Helvault's activated abilities is copied and two cards are exiled, they both return when Helvault is put into a graveyard from the battlefield.
  • 12.04.2024If the ability divides damage or distributes counters among a number of targets, the division and number of targets can't be changed. If you choose new targets, you must choose the same number of targets.
  • 12.04.2024Any choices made when the ability resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)