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Weise des Firmaments 

Firmament Sage
Kreatur — Mensch, Zauberer Uncommon
Innistrad: Double Feature #53, 2022
2/3
Falls es weder Tag noch Nacht ist, wird es Tag, sowie die Weise des Firmaments ins Spiel kommt. Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, ziehe eine Karte.
Aktueller Regeltext (englisch)
If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, draw a card.
The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
Illustration: Anastasia Ovchinnikova. Platz 26.408 der meistgespielten Commander-Karten. Salzwert 0,05, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (5)
- 24.09.2021Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
- 24.09.2021If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
- 24.09.2021If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
- 24.09.2021If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
- 24.09.2021Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.