Halana, Waldläuferin aus Kessig
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Halana, Waldläuferin aus Kessig {3}{G}

Halana, Kessig Ranger

Legendäre Kreatur — Mensch, Bogenschütze Uncommon

Commander Legends #231, 2020

3/4

Reichweite Immer wenn eine andere Kreatur unter deiner Kontrolle ins Spiel kommt, kannst du {2} bezahlen. Wenn du dies tust, fügt die Kreatur einer Kreatur deiner Wahl Schadenspunkte in Höhe ihrer Stärke zu. Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.)

Aktueller Regeltext (englisch)

Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

ReachPartner

Illustration: Zoltan Boros. Platz 10.510 der meistgespielten Commander-Karten. Salzwert 0,33, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 10)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (9)
  • 10.11.2020You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • 10.11.2020If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • 10.11.2020For the creature that entered the battlefield, use its power as Halana's reflexive triggered ability resolves to determine how much damage is dealt. If it's no longer on the battlefield at that time, use its power as it last existed on the battlefield.
  • 10.11.2020Halana, Kessig Ranger's triggered ability goes on the stack without a target. While that ability is resolving, you may pay {2}. If you do, a second ability triggers and you pick a target that will be dealt damage. This is different from abilities that say "If you do . . ." in that players may cast spells and activate abilities after mana is paid but before damage is dealt.
  • 10.11.2020To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • 10.11.2020An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • 10.11.2020Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • 10.11.2020Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • 10.11.2020If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)