Höchste Perfekte Morcant
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Höchste Perfekte Morcant {2}{B}{G}

High Perfect Morcant

Legendary Creature — Elf Noble Rare

Lorwyn Eclipsed #229, 2026

4/4

Immer wenn die Höchste Perfekte Morcant oder ein anderer Elf unter deiner Kontrolle ins Spiel kommt, wendet jeder Gegner Fäulnis 1 an. (Jeder von ihnen legt eine -1/-1-Marke auf eine Kreatur, die er kontrolliert.) Tappe drei ungetappte Elfen, die du kontrollierst: Führe Wucherung durch. Aktiviere diese Fähigkeit wie eine Hexerei. (Bestimme eine beliebige Anzahl an Permanenten und/oder Spielern und gib ihnen dann von jeder Sorte Marke, die dort bereits liegt, eine weitere Marke.)

Aktueller Regeltext (englisch)

Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.) Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

BlightProliferate

Illustration: Victor Adame Minguez. Platz 3.533 der meistgespielten Commander-Karten. Salzwert 1,07, salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

  • Höchste Perfekte Morcant + Florierende Verteidigung

    fast ∞ Kreatur-Spielsteinefast ∞ Wuchernfast ∞ Kreatur kommt ins SpielWiderstandskraft beliebig vieler gegnerischer Kreaturen auf 0, sobald bei dir ein Elf hereinkommt ab Stufe 4 So funktioniert es

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (11)
  • 17.11.2025If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • 17.11.2025If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.
  • 17.11.2025If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.
  • 17.11.2025Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • 17.11.2025The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.
  • 17.11.2025You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • 17.11.2025If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.
  • 17.11.2025Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.
  • 17.11.2025When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • 17.11.2025If High Perfect Morcant enters at the same time as one or more other Elves you control, its first ability will trigger for each of those other Elves as well as itself.
  • 17.11.2025All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)