Inschrift der Einsicht
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Inschrift der Einsicht {3}{U}

Inscription of Insight

Hexerei Rare

Zendikar Rising #61, 2020

Bonus {2}{U}{U} Bestimme eines. Falls die Bonuskosten dieses Zauberspruchs bezahlt wurden, bestimme stattdessen eine beliebige Anzahl. • Bringe bis zu zwei Kreaturen deiner Wahl auf die Hand ihrer Besitzer zurück. • Hellsicht 2, ziehe dann zwei Karten. • Ein Spieler deiner Wahl erzeugt einen X/X blauen Illusion-Kreaturenspielstein, wobei X gleich der Anzahl an Karten auf seiner Hand ist.

Aktueller Regeltext (englisch)

Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

KickerScry

Illustration: Zoltan Boros. Platz 14.978 der meistgespielten Commander-Karten. Salzwert 0,19, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Illusion Spielstein, Token Creature — Illusion
Regelklarstellungen (10)
  • 25.09.2020The value of X is determined only as you perform the third mode while Inscription of Insight is resolving. Once that happens, the value of X won't change even if the number of cards in the player's hand changes.
  • 25.09.2020If any targets become illegal, the other targets will still be affected as appropriate. If any targets are chosen and every target becomes illegal, Inscription of Insight doesn't resolve. You won't scry 2 or draw two cards if the middle mode was chosen.
  • 25.09.2020If you kick Inscription of Insight, you can't choose any one mode more than once.
  • 25.09.2020If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.
  • 08.11.2024If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • 08.11.2024If a spell's kicker cost was paid, the spell is "kicked."
  • 08.11.2024If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • 08.11.2024The kicker ability doesn't let you pay a kicker cost more than once.
  • 08.11.2024If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • 08.11.2024To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (4)