Inspirierende Statuen
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Inspirierende Statuen {3}

Inspiring Statuary

Artefakt Rare

Commander Masters #394, 2023

Nichtartefakt-Zaubersprüche, die du wirkst, haben Improvisieren. (Deine Artefakte können dir helfen, jene Zaubersprüche zu wirken. Mit jedem Artefakt, das du tappst, nachdem du mit dem Aktivieren deiner Manafähigkeiten fertig bist, bezahlst du {1}.)

Aktueller Regeltext (englisch)

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Ghirapurs am meisten gefeierte Erfinder wurden als mechanische Konstrukte verewigt.

Illustration: Kirsten Zirngibl. Platz 985 der meistgespielten Commander-Karten. Salzwert 0,32, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (11)
  • 09.02.2017When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Whir of Invention (a spell with improvise and mana cost {X}{U}{U}{U}) and choose X to be 3, the total cost is {3}{U}{U}{U}. If you tap two artifacts, you'll have to pay {1}{U}{U}{U}.
  • 09.02.2017Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
  • 09.02.2017If you cast a nonartifact spell that requires you to sacrifice a permanent as an additional cost, you may tap that permanent (if it's an artifact) for the spell's improvise ability before you sacrifice it to pay that cost.
  • 09.02.2017Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.
  • 09.02.2017Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
  • 09.02.2017Improvise doesn't change a spell's mana cost or mana value.
  • 09.02.2017Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays {3}."
  • 09.02.2017If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
  • 09.02.2017Multiple instances of improvise are redundant.
  • 09.02.2017When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
  • 09.02.2017Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (10)