Ersetzen // Erfinden
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Ersetzen // Erfinden {U/R} // {4}{U}{R}

Invert // Invent

Spontanzauber // Spontanzauber Uncommon

Guilds of Ravnica #228, 2018

Vertausche jeweils Stärke und Widerstandskraft von bis zu zwei Kreaturen deiner Wahl. — Durchsuche deine Bibliothek nach einer Spontanzauber- und/oder einer Hexerei-Karte, zeige sie offen vor, nimm sie auf deine Hand und mische dann deine Bibliothek.

Aktueller Regeltext (englisch)

Switch the power and toughness of each of up to two target creatures until end of turn. — Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.

Illustration: Mathias Kollros. Platz 12.453 der meistgespielten Commander-Karten. Salzwert 0,07, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (12)
  • 05.10.2018If you chose two targets, Invert switches the power and toughness of one creature and it switches the power and toughness of another creature. It doesn't switch one creature's power with another creature's power.
  • 05.10.2018While resolving Invent, you could put no cards, an instant card, a sorcery card, or an instant card and a sorcery card into your hand.
  • 19.03.2021Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
  • 19.03.2021Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
  • 19.03.2021Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • 08.12.2022To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
  • 08.12.2022If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
  • 08.12.2022Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
  • 08.12.2022Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
  • 08.12.2022If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
  • 08.12.2022A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
  • 08.12.2022Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

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